I keep writing these blogs. Not for critical acclaim, because most of the posts I do compose are pretty boring, but just for my own production and movement, to record it in a very linear way.
Since the prototype presentations I have been frozen in a period of not working, which I have only identified properly now. I have been doing the classic of ‘thinking’ and now I want to out pour this thinking out now before I have a tutorial and I get drawn lots of diagrams to show how I’ve been working, or not as the case maybe.
I ended my prototype presentation by deciding that what I was working with was physical communication. I thought this was the paramount factor of my project and I had worked it out what it was that I needed to do, and how everything linked that I had done before.
I had a tutorial straight after presentations, and also after a pretty intense gin-cident, so my heart really wasn’t really in design at the time. My notes from this said I needed to take 1-3 things I’d done before are refine them, the idea of the handmade and the mechanical coming together, and the context of what I needed to do.
I had a weekend of running away to Nottingham and then my world was rocked by this baby
I wish this was my project! I was shown this by a tutor and completely fell in love with the project and the design.
To get all analytical on this bad boy, the reasons I like it are because I like the way this is presented. I keep thinking of the future of my project and how it will appear in my show, and I keep returning to the idea of a prop within a narrative, which is what these phones appear as.
Also there is an aspect of ‘physical communication’. I love the traditional touch of the ‘knocking’ in a ring tone and the ‘hummm!’ of conversation.
I keep coming back to the idea of humour in this project. Partly as I like arsing around a lot of the time, and partly because another vision I have of my project at the show is the interactive level and the opportunity for entertainment and involvement in, not only viewing but also feeling/hearing/moving…
So what am I designing for?
The interaction of the mundane conversations, although I don’t think they are mundane, they are rather intriguing.
I don’t want to make people have more conversations, but instead have an intervention in the existing ones, a new language, a way of decoding the interactions we have….stimulating the reaction.
Why am I doing this? I want people to cherish conversations, have more emotive conversations- not that they will be more important, but more interesting.
The currency of conversation is the defaced coin that we pass between us.
If all else fails I’ll just design stuff like this…